Tier List

โ˜… Tier List

Untitled Boxing Game Tier List

Create your own Untitled Boxing Game tier list! Drag and drop the fighting styles into S/A/B/C/D tiers, then share your rankings with a single link.

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Tier List Maker

S TIER
WA
White Ash
SL
Slugger
HK
Hawk
WF
Wolf
BU
Bullet
CH
Chronos
GH
Ghost
HM
Hitman
IF
Iron Fist
HL
Hands Low
IP
Ippo
SG
Shotgun
A TIER
FR
Freedom
SW
Switch Hit
TR
Trickster
CK
Corkscrew
SM
Smash
CO
Counter
KI
Kimura
VO
Void (Limited)
B TIER
CD
Charge
HA
Hammer
LG
Long Guard
C TIER
BS
Basic
TU
Turtle
D TIER

Available Items

DE
Dempsey
DF
Dragonfish
SN
Supernova
SU
Surgeon
๐Ÿ“–

How to Use the Tier List

  1. Drag and Drop โ€” click and drag items from the "Available Items" section to place them in your desired tier.
  2. Reorganize โ€” drag items between tiers to adjust their rankings. You can also rearrange items within the same tier.
  3. Share Your List โ€” click the "Share URL" button to generate a unique link. Copy the URL to share your tier list with others!
  4. Reset Anytime โ€” use the "Reset to Default" button to restore the original tier configuration.
โ˜… Tier List

About Tier List

Ask five regulars at any boxing gym who the best fighter in the room is and you'll get five answers, each delivered like it's obvious. Untitled Boxing Game tier lists work the same way: every Discord channel and wiki page has one, each sworn to be the truth. Rather than pretending ours dropped from the sky, we cross-checked the two most-cited rankings โ€” a major guide site's list from May 2026 and the community-wiki playerbase list โ€” merged them, and flagged every spot where they flat-out disagree. Here's the standings, arguments included.

Why Tier Lists Disagree in Untitled Boxing Game

Start with the developer's own position, stated on the Roblox game page: no matter what style you have, ALL of them are viable โ€” rarer styles are just cooler. Rarity is a coat, not a fist. So a tier list here isn't measuring which styles work. All of them work. It's measuring which ones win fights more easily, and that's an opinion shaped by who you fight, how you play, and when the list was written.

Timing matters more than people admit. Balance patches and nerf cycles roll through regularly โ€” one community list is literally titled "considering the latest nerfs," and styles have dropped a full tier between edits. A ranking frozen in May can be stale by August. Treat every tier list, including this one, as a snapshot of community mood, not a rulebook.

Untitled Boxing Game Style Tier List

Merged standings below, cross-checked across community sources (August 2026). Where the two rankings disagreed, the style sits in its higher tier with the dispute flagged โ€” you deserve to see both verdicts.

TierStylesWhy They Sit Here
S+White Ash, Slugger, Hawk, WolfThe playerbase list's top shelf โ€” highest combat potential, best raw damage, beginner-friendly Legendary, elite in-fighting
SBullet, Chronos, Ghost, Hitman, Iron Fist, Hands Low, Ippo, ShotgunThe consensus killers โ€” every style here lands top-tier on at least one list, most on both
AFreedom, Switch Hit, Trickster, Corkscrew, Smash, Counter, Kimura, Void (Limited)The disputed middle โ€” half are consensus "very good", half sit a full tier apart between the two lists
BCharge, Hammer, Long GuardSituational tools and passive defense โ€” each has a lane, each has an exploit
CBasic, TurtleStarters and nothing more โ€” both lists park them here

Where the sources disagree:

  • Bullet โ€” S tier on the guide-site list, A tier on the playerbase list. Fast, arrogant, devastating in aggressive hands; the argument is whether the speed converts against patient opponents.
  • White Ash and Wolf โ€” A tier on the guide-site list, but S+ on the playerbase list, with White Ash sitting at the very top. The community rates them higher than the critics do.
  • Hands Low, Iron Fist, Ippo โ€” the quiet promotions: S on the playerbase list, A on the guide-site list. Close-range aggression pays differently depending on who you ask.
  • Shotgun โ€” S tier on the wiki list; the guide-site table skips it entirely. Unranked in one source, elite in the other.
  • Corkscrew, Smash, Counter โ€” the quiet demotions, mirror image of the one above: A tier on the playerbase list, B on the guide-site list. The community's toolbox picks; the critics see readable game plans.
  • Kimura โ€” the only style the guide-site promotes: A there, B on the playerbase list. Its availability is itself disputed between wikis โ€” one still lists it as obtainable, the newer record says removed.
  • Long Guard โ€” C on the guide-site list, B on the playerbase list. Either way, the verdict is "too passive" โ€” the tier just argues about how passive.
  • Void โ€” A tier (with a "limited" asterisk) on the playerbase list; the guide-site table skips it. A limited-time style from The Hunt: Mega event โ€” ranked as trivia, not as a target.
  • Nobody's ranked โ€” Dempsey, Dragonfish, and Supernova appear on neither list, and Surgeon (added August 2026) is too new to have a verdict. If you main one of these, you're off the map โ€” in a good or bad way, nobody's decided.

S Tier: The Consensus Killers

Seven styles land in the top two rows on both lists, and they earn it differently. Ghost is the evasion artist โ€” punishing it is a nightmare, which is why it's also the most forgiving top pick for newer players. Hawk brings the best raw damage output with pure instinct and no safety net. Slugger rewards patience with one overwhelming read. Chronos trades sting for time itself; players who read tempo turn it into a trap. Hitman flicker-jabs people who can't create distance. White Ash and Wolf round out the S+ shelf per the playerbase verdict (the guide-site list keeps them a row lower) โ€” unconquerable under pressure, textbook-clean fundamentals.

A Tier: Ceiling Versus Floor

The honest difference between A and S isn't quality โ€” it's ceiling versus floor. A tier styles are solid across the board; S tier styles simply have higher potential in experienced hands. Freedom adapts mid-fight and never settles into a readable rhythm. Switch Hit threatens from either side. Trickster confuses anyone who hasn't danced with one before. Then comes the disputed half: Corkscrew, Smash, and Counter โ€” A tier on the playerbase list, B on the guide-site list โ€” ambush and pressure tools the community trusts more than the critics do. Kimura runs the other direction (A on the guide-site list, B on the playerbase list), with its availability itself disputed between wikis. Void sits here with a "limited" asterisk โ€” unobtainable styles can't win you fights you can't enter with them. Every style in this conversation is one buff or one hot streak away from the row above.

B and C Tier: Situational or Starter

B tier isn't a disgrace; it's a toolbox โ€” every entry has a lane where it's genuinely dangerous. Charge works until it doesn't: an obvious game plan that experienced opponents will read, dodge, and bill you for. Hammer has real niche value into hyper-aggressive players who never stop advancing. Long Guard is the classic name trap โ€” it sounds strategic and defensive, but in practice it's too passive to threaten anyone who knows how to apply pressure; one list parks it here, the other a row lower.

C tier is rough. Basic is a starting point, not a destination. Turtle is full defense, thin returns. Stay here only while learning movement and timing fundamentals, then climb.

Best Styles for Beginners

Three starter recommendations survive both lists: Ghost if you can land it โ€” the evasion tools give you room to make mistakes without dying for them. Slugger as the beginner-friendly Legendary โ€” patience and one clean hit carry you far while you learn. Iron Fist as the workhorse backup โ€” nothing flashy, everything heavy, no bad habits taught.

One warning worth the paragraph: don't collect styles like stamps. The system rewards players who understand their chosen style, not players who cycle through every option without mastering any. Pick one, learn its ranges and timings, and only then branch out โ€” our full styles index has the whole roster with per-style notes when you're ready to expand, and the codes page keeps free spins listed so the branching costs less.

How This Tier List Was Built

Methodology, because competitors never show theirs: the two most-cited UBG rankings โ€” a major guide site's list (May 2026) and the community wiki's playerbase list โ€” were cross-checked style by style. Agreement went in as consensus. Disagreement went in as a flagged dispute, not a silent verdict. Styles ranked by neither source are named as unranked instead of quietly invented. And the whole page gets re-checked monthly, because nerfs re-write these tables faster than editors do.

How Nerfs Reshape the Meta

If you only remember one thing about any Untitled Boxing Game ranking, remember that it has an expiry date. The community wiki hosts multiple lists with dates in their titles โ€” including one literally labeled "considering the latest nerfs" โ€” because balance changes move styles a full tier at a time. A pick that dominated spring lobbies can become merely good after one patch, and a mid-table brawler can inherit the crown overnight.

Three practical consequences:

  • Treat tier placement as a snapshot, not a birthright. When we say a style sits in S, we mean it sat there in August 2026 on two cross-checked lists.
  • Watch new style launches. Surgeon arrived August 17 and isn't ranked anywhere yet โ€” first-week placements are usually noise, and the lists that rush to rank it are guessing.
  • Re-check before you commit. Main-chasing a style that got quietly nerfed last Tuesday is the classic tier-list trap. Monthly re-verification is the minimum cadence for a game patched this often.

FAQ

Which style should I main long-term?Whichever one you keep choosing when nobody's watching. Both cross-checked lists reward mastery over rarity, the developer's stance is that everything is viable, and the top of the playerbase is full of counter-punching Turtles and patient Smash players who simply know their style cold. Use the tier list to pick your first serious investment, not your personality.

What is the best style in Untitled Boxing Game?Community consensus crowns Ghost, Hawk, Slugger, White Ash, Wolf, Chronos, and Hitman โ€” every one appears in the top two tiers on both cross-checked lists. The developer's stance stands, though: all styles are viable, so the best style is ultimately the one whose rhythm you actually understand.

What is the weakest style?Basic and Turtle anchor the bottom of both lists. Long Guard hovers right above them โ€” C on the guide-site list, B on the playerbase list โ€” and either way returns too little for pure defense. But a Turtle player who's mastered timing still beats a distracted Hawk.

What tier is Surgeon?Nobody knows yet โ€” it shipped August 17, 2026, and neither cross-checked list has ranked it. Any site claiming a confident Surgeon tier placement in its first weeks is publishing a guess with a straight face. Check back after the monthly re-verification.

Do limited styles get ranked?Sometimes. The wiki's playerbase list ranks Void โ€” the limited-time sword style from The Hunt: Mega event โ€” in A tier, with a "limited" asterisk. Unobtainable styles can't win you fights you can't enter with them, so treat those placements as trivia rather than targets.

Do tier lists change?Constantly. Nerf cycles shift Untitled Boxing Game styles a full tier between community list edits, and August 2026's Surgeon isn't ranked anywhere yet. This page is re-verified monthly against both sources โ€” check back after every update, and spin wisely.

Rankings reflect two community sources cross-checked in August 2026. They are opinions with receipts โ€” the only official truth is that every style can win on the right hands.

A community-made wiki for Untitled Boxing Game โ€” fighting styles, codes, and reference for players. Fan project, not affiliated with the developer.

ยฉ 2026 Untitled Boxing Game Wiki โ€” a fan-made project. All game content, names and assets are property of their respective owners.